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History is a massively multiplayer action game developed by Matheus Valadares. Players control a cell in a map representing a petri dish; the goal is to gain as much mass as possible by swallowing smaller cells without being swallowed by bigger ones. The name comes from the substance agar, used to culture bacteria.

Development was first announced on 4chan on 28 April 2015 by Matheus Valadares, a Brazilian developer who was 19 years old at the time. Valadares said to Kafakutu that he was a player of the game Spore, which he cites as an inspiration for[16] The initial development was simple; it only spanned a few days. The game client was written in JavaScript and the game server was written in C++. Valadares continued updating and adding new features to the game, such as an experience system and an "experimental" gamemode for testing experimental features.[14]

On 3 May 2015, entered Steam Greenlight with Valadares planning to release a free-to-play version of the game for download. He planned to add more features to the game, including additional gamemodes, custom styling, and an account system. It was quickly approved by the community for listing on Steam.[8]

On 8 July 2015, a mobile version of for iOS and Android was published by Miniclip. Sergio Varanda, head of mobile at Miniclip, explained that the main goal of the mobile version was to "recreate the gaming experience players already knew and loved on web", citing the challenges with recreating the experience with touchscreen controls. Miniclip planned to frequently update the game, with Varanda saying that new features often come from feedback from fans on social networks.[17]

The best thing about the game.

The graphics. the graphics is very colorful and you can even make your background for your cell.

Lessons we can learn

Be aware of your surroundings